CodeX

Everything connected with Tech & Code. Follow to join our 1M+ monthly readers

Follow publication

Member-only story

The Management Spotlight

--

When you look up and find yourself inadvertently in its fearsome gaze!

Photo by Andrea Piacquadio on Pexels

Do you remember the original 8-bit game The Sentinel¹?

If you’re a progressive software engineer, IT aficionado, or just living in a data centre and can’t find your way out, and are of a certain age having spent their formative years with an 8-bit home computer during the 1980s, then there’s a very good chance that you will.

I first came across The Sentinel during the time I spent with my trusty BBC Micro amidst the frankly impressive 1980s — that time of big hair, Duran Duran, Nena, Nik Kershaw, the Big Bang, and a whole plethora of astoundingly imaginative, revolutionary computer games.

There was a whole revolution going on with computing and a whole generation of future programmers were being formed (not conceived, that’s just a strange thought) in those tiny shops crammed full of cassettes, in those dark bedrooms lit by x-ray emitting 12" CRT screens, and between solitary figures exchanging small bags of tapes in dark doorways, just before tea time on a Saturday.

The premise of the game was, in short, to raise yourself (as the player) physically upward by teleporting yourself across a procedurally drawn landscape — into ‘bodies’ you had previously created — all whilst avoiding the gaze of a sinister rotating Sentinel (looking…

--

--

CodeX
CodeX

Published in CodeX

Everything connected with Tech & Code. Follow to join our 1M+ monthly readers

Dr Stuart Woolley
Dr Stuart Woolley

Written by Dr Stuart Woolley

Worries about the future. Way too involved with software. Likes coffee, maths, and . Would prefer to be in academia. SpaceX, X, and Overwatch fan.

Responses (2)

Write a response